Digital Media Culture / Digitaalinen mediakulttuuri (KDVCL01)
Helsinki Metropolia University of Applied Science (Vanhankaupunki Campus)
06.10.2009 - 05.01.2010
This lecture series will explore how artists, activists, corporations and non-profit organisations use/have used online and digital networks to encourage people to actively participate in collective action, and in particular, in the world around them.
8 sessions of theory and case-examples, short discussion exercises, screenings of lecture or documentation clips will contribute ideas to the process.
Students have the option to collectively elect topics from a breadth of contemporary digital media forms (participatory platforms, online sharing, crowdsourcing, syndication, internet, games, communications, virtual environments, intellectual property issues, networks, peer production etc.), and will learn about their features good and bad, where they developed from historically, their politics, economics, and labour issues.
As part of the learning process, each student will research and conceptually develop an 'imaginary platform' during the course, considering how they might employ these forms to encourage and inspire others to get involved in activity beyond themselves. 1-to-1 Tutorials will take place at beginning, middle and before presentation to assist the self-identified research.
An historical awarenesss of how such might have been achieved at other times in media/communication history is to be included. Note, this is a concept development text/presentation, not production, assignment.
As a practicing artist-organiser, teacher Andrew Paterson will lead the learning process, including recent experiences and stories.
Teaching and content will be in English. Conversational exercises can be enacted in Finnish & reported back in English. Diary and presentation to be made in English.
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Sessions
- DMC2 Session 01: Intro
- DMC2 Session 02: Participatory platforms
- DMC2 Session 03: Crowd-sourcing labour and action
- DMC2 Session 04: Open everything
- DMC2 Session 05: Online sharing politics
- DMC2 Session 06: Collaborative working and making
- DMC2 Session 07: Virtual worlds and real environments
- DMC2 Session 08: Serious game-play and simulation
- DMC2 Session 09: Locative media and online maps
- DMC2 Session 10: Outro: presentations
Assessment Materials
This course is worth 5 ECTS. Assessment and Pass in this course is based on:
- 80% attendance (Missing >2 sessions will affect your ability to pass)
- Participation in the dialogical exercises
- Lecture/concept development diary
- 10 min spoken presentation to group
Attendance
- DMC2 Attendance
- DMC2 1-to-1 Sessions: 1 | 2 | 3





